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Tracking Compass

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Post  Ethice Tue May 22, 2012 11:06 pm



Tracking Compass Peuf_20120620_19


IC Item:
- Composite Tracking Compass

Item Class:
- Item

OOC Item:
- None

Description:
- The Composite tracking compasses incorporate a tracking mechanism based on layered enchantments. Excluding the magnetic bearing needle, each of the other needles are enchanted individually to sync with one of the other compasses, which are enchanted themselves, and thus give a bearing to the compasses location. The compasses are not individualized to any particular person, so anyone who gets there hands on one can use it. The compasses are about 3 inches in diameter and about an inch thick. The magnetic needle is white with a red tip that acts as a normal magnetic compass pointing north, sitting on top. The other three needles are black, each marked with a number from 1 - 4 minus the number of the compass they are in, and sit in numerical order from least to greatest, 1 sitting above 2 and so on. The metal casing is silver, with a glass lens. The compasses have a cloth strap, about a foot long, that is attached to a maneuverable metal ring on the side of the compass. Each compass has the Pack crest imprinted on the rear of the compass

Effects:
- None

Notes:
- There are four CTC in total.
- Each CTC have four needles in total. A standard magnetic needle on top and three needles below that corresponding to the other CTC.
- The CTC are more accurate at night time, or when surrounded by dense mana.
- The CTC are completely nullified in the shadow realm, or dampened by the presence of dense erg.
- CTC in the shadow realm cannot be tracked by the other CTC.

Level:
- 1


Last edited by Ethice on Wed Jun 20, 2012 12:32 pm; edited 10 times in total (Reason for editing : Minor edit)
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Post  Ethice Fri May 25, 2012 5:17 pm

Bump - Added more information on compasses mechanism.
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Post  Guest Fri May 25, 2012 6:09 pm

Alright then.

I'll approve.

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Post  Ethice Sat May 26, 2012 4:25 pm

Thanks Soifa.
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Post  Xeek Sun May 27, 2012 8:57 pm

Small question... what happens if one compass is in the shadow realm (Or another world). Where would the other compasses point?
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Post  Kenelm Sun May 27, 2012 11:45 pm

Did you read the application completely, Xeek? If not, you should.... Razz
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Post  Xeek Mon May 28, 2012 7:41 am

Kenelm wrote:Did you read the application completely, Xeek? If not, you should.... Razz

I did, as far as I can tell...
The compasses point at each other. If a compass is in the shadow realm, it loses it's properties.

Though, what I am asking is for the compasses OUTSIDE of the shadow realm, do the other compasses go crazy and look for another source? Or do they just stop in their last location?
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Post  Glaceon Mon May 28, 2012 11:38 am

Maybe they would point to Stonehenge? Whichever is closest?

Otherwise, I think they just wouldn't find the one in the realm, in which case it should point north like a normal compass?
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Post  Xeek Mon May 28, 2012 1:52 pm

Glaceon wrote:Maybe they would point to Stonehenge? Whichever is closest?

Otherwise, I think they just wouldn't find the one in the realm, in which case it should point north like a normal compass?


That's what I was thinking, but I just wanted to make sure. I'd be cool if the needle would just go haywire and spin continuously until it finds a source.
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Post  Ethice Mon May 28, 2012 2:07 pm

The needled that would normally point to that compass would go dead on all of the other compasses. The compass within the shadow realm would be completely dead except for magnetic readings.
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Post  Xeek Mon May 28, 2012 2:19 pm

Alright xD
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Post  Ethice Tue May 29, 2012 1:49 pm

Bump. I still need two approvals. Soifa has been the only one so far
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Post  Lynn17 Sun Jun 03, 2012 1:48 pm

meep so you only have one? ._. >:U ya'lls are slackin' (jk jk <3)
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Post  Guest Sun Jun 03, 2012 1:49 pm

Just to verify, after all the questions Xeek asked, my approval still stands.

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Post  Temo Sun Jun 03, 2012 10:26 pm

Curious. Is the "dead compass" effect something that affects areas other than Shadow Realm? I'm not just referring to Another World (since there's still some confusion on if that's the same place or not), but also Soul Stream, Avon, instanced and separate dungeons (i.e. what happens if somebody enters Red Potion Rabbie and another enters Blue Potion Rabbie and another enters, say, a Memory Dungeon of some sort?).
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Post  Ethice Sun Jun 03, 2012 10:34 pm

Temo wrote:Curious. Is the "dead compass" effect something that affects areas other than Shadow Realm? I'm not just referring to Another World (since there's still some confusion on if that's the same place or not), but also Soul Stream, Avon, instanced and separate dungeons (i.e. what happens if somebody enters Red Potion Rabbie and another enters Blue Potion Rabbie and another enters, say, a Memory Dungeon of some sort?).

As for Avon and areas like it if they have no location in the general world then the needle pointing at that compass would go dead on all other compasses until that compass returned to the general world. As for dungeon the needle would point generally and randomly in the direction of the dungeon I supposed. the needle wouldn't be able to accurately pinpoint the compasses location unless both compasses were in the same dungeon.
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Post  Mari Eir Mon Jun 04, 2012 4:14 pm

Alright. Given all of these be rolled for success separately as per our earlier agreement, you have my official approval.
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Post  Vayne Mon Jun 04, 2012 5:15 pm

Approved.
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Post  Xeek Mon Jun 04, 2012 5:23 pm

Mari Eir wrote:Alright. Given all of these be rolled for success separately as per our earlier agreement, you have my official approval.

Did I miss something? Why is rolling required?
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Post  Mari Eir Mon Jun 04, 2012 5:23 pm

Ok.. So I'll roll for this. Who else will do so?

We'll be determining the difficulty (and thus the % to roll off of), so after that you'll need to pick several numbers between 3-12. I'd say it's difficult because of the number of items involved.
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Post  Xeek Mon Jun 04, 2012 5:26 pm

Mari Eir wrote:Ok.. So I'll roll for this. Who else will do so?

We'll be determining the difficulty (and thus the % to roll off of), so after that you'll need to pick several numbers between 3-12. I'd say it's difficult because of the number of items involved.

For what... I am slightly confused?
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Post  Mari Eir Mon Jun 04, 2012 5:58 pm

He's enchanting the compass to be able to do this. Since it can't actually be represented in game, the enchant success rate will be rolled for just like any other success rate.
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Post  Ethice Mon Jun 04, 2012 6:29 pm

Jabbs would that mean the monocle would have to be rolled for as well? That's being made through an enchantment as well o To
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Post  Xeek Mon Jun 04, 2012 7:16 pm

Mari Eir wrote:He's enchanting the compass to be able to do this. Since it can't actually be represented in game, the enchant success rate will be rolled for just like any other success rate.

But.. this doesn't fall under soul power nor adv transmutation? Why would it be rolled for? It's represented by an IC tool. Breaking a potato in half isn't represented in game.
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Post  Glaceon Mon Jun 04, 2012 7:44 pm

The enchant is a success rate, so the roll is to see if the enchant succeeds or not. Whenever you enchant something, the game rolls for you. But since it's an IC thing, we have to roll instead of the game.
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